"The games are simple, introduced to us who have no standards with which to judge the quality of video game poems. The A Slow Year games were made with the understanding that poetry can resist being obvious, that it can be expressive within tight constraints, that it can, like a video game, challenge its reader to work through it, that it can be vague but specific, harsh yet beautiful."'
in my eyes, anything thing that makes the viewer think about what they are actually taking part in, is art. Poetry is art. The work put into video games, is art, so i appreciate the fact that someone decided to merge these two worlds of art into one and create something that the viewer can see and have trouble figuring out exactly what it means. its very intriguing and it opens your mind up to many different possibilities beyond just that one video game. i think its brilliant.
A Slow Year from Ian Bogost on Vimeo.
No comments:
Post a Comment